Dear Rulers,
With the release of the booster
set “Masterpiece Collection 02 – Fates Reunited”, we are announcing the
following typos and errata.
Typos on cards of T3
The Crimson Lotus (TEU-017// TEU-017 SRR)
Corrected Text
(both sides):
Light/fire Human resonator cards gain [Ambush] [W][R] in all zones.
Typos on cards of the ABC
decks
Cinderella, Freed from the Ashes (ABC-SD02-016)
Corrected
Text:
[Enter] >>> Look at
the top two cards of target player's deck. Put them on top and/or on the bottom
of that deck in any order.
Moon Protection Stones
Corrected Text:
Special Magic Stone – Moon Protection
Magic Stone of Despair (ABC-SD04-063)
Corrected Text:
Special Magic Stone – Inverse
Typos on MP02 cards
Crimson Lie's Unison Dance (MP02-052)
Corrected
Text:
[Quickcast]
[Remnant]
You can play only one card named
"Crimson Lie's Unison Dance" per turn.
[Reunited] "Lumia, the Fated Rebirth" or "Lunya, the Wolf
Girl"
- You pay [W] rather than pay this card's cost if you chose only one option.
Choose up to two;
- Remove target rested non-Goat resonator you control from the game, then put
it into the field under its owner’s control.
- Put two [200/200] fire Cthulhu, Goat resonator tokens into the field.
Neptune, Illusionist of the Dream Star (MP02-093)
Corrected
Text:
[Reunited]
"Mercurius, Wizard" or "Mercurius, Dark Commander of Ice"
- Water Seven
Luminaries Demon resonator tokens gain [Flying], "Banish this card:
Put two mana counters on target J/ruler." and "Whenever this card
leaves the field >>> Return target resonator you don't control to its
owner’s hand.".
- <Lost
Luminaries> [Rest], [B][B]: Put target Ancient Magic card from your graveyard into your hand. Play only two
<Lost Luminaries> abilities per turn.
Updated cards using Reworking
Protocol in Memory Collection 07 and MP02
Umr at-Tawil (MC07-016)
Old Wording:
Type – Cthulhu, Human
[Will of Despair]
When this card
enters your field ⇒ Search you deck for up to one non-chant card with
total cost 1, up to one non-chant card with total cost 2, and up to one
non-chant card with total cost 3 and put them into your field. Then shuffle
your deck.
New Wording:
Type – Cthulhu, Human, Priest
«Will of
Despair»
[Enter] >>> Choose one;
- If you played this card,
search you deck for a non-chant card with total cost 1, a non-chant card with
total cost 2 and a non-chant card with total cost 3 and put them into the
field, then shuffle your deck.
-
Search you deck for a non-chant card with total cost 1, a non-chant card with
total cost 2 and a non-chant card with total cost 3 and put them into the
field, then shuffle your deck. Choose this option only
if you control a J/ruler named "Umr at-Tawil, Master of 1000 Keys" or
"Yog-Sothoth, the Chaos of 1000 Doors".
Water Spirit of the
Lamp (MC07-017)
Old Wording:
[Flying]
While this card is revealed from your deck by an Exploration effect you
control, you may play it without paying its cost.
New Wording:
[Flying]
[Reunited] "Helen" or "Lehen"
- While this card is revealed from your deck by an
Exploration effect you control, you may pay [B][B]. If you do, play it without
paying its cost.
[Reunited] "Selesta, Treasure Hunter"
- While this card is revealed from your deck by an Exploration effect you
control, you may play it without paying its cost.
Reconnaissance Gears (MC07-025)
When we
designed the RWP for this card, we intended
for it to be used differently in Wanderer and Paradox. Thanks to all of your
positive feedback about Paradox on social media, now that obtaining this card
is easier than ever (due to its reprint at the lower rarity, “N”), we've
decided to unify the card's effect in both formats to make playing it easier
and more intuitive for all players, veteran and new ones. This way we will
reduce the Combination Banned List and Eins will be able to play his deck with all
its support in both formats.
Old Wording:
[Quickcast]
[Enter] >>> Choose one;
- Target J/resonator you control gains [+200/+200] until end of turn.
- Reveal a non-wind Gears card you own from outside the game and shuffle it
into your deck.
Reveal this card from your hand: If you control a Gears J/ruler, put this
card into the field. It gains "[Enter] >>> Banish this
card." as it enters the field.
New Wording:
[Quickcast]
[Reunited] (Gears J/ruler)
- [0], reveal this card from your hand: Put this card into the field. It gains
"[Enter] >>> Banish this card." as it enters the
field.
[Enter] >>> Choose one;
- Target J/resonator you control gains [+200/+200] until end of turn.
- Reveal a mono-attribute non-wind Gears card you own from
outside the game and shuffle it into your deck.
Yggdrasil, Malefic Verdant Tree (MP02-140)
Old Wording:
Attribute [G]
Prevent all damage that would be dealt to you. For
each 100 damage prevented this way, remove a card from the top of your deck
from the game.
Players cannot gain life.
[Rest], [G][D]: Put a card
named "Machina, King of Accursed Machines", "Rezzard, King of
the Damned", "Melgis, King of Black Flame" or "Arla,
Demonic Flying Ace" from your removed area into your field.
New Wording:
Attribute [G][D]
You can only have
cards without [Solarisation] in your deck or sideboard.
As the game starts,
you gain "You cannot gain life." and "Non-King resonator cards
and non-Queen resonator cards you own in non-field areas lose all races."
until end of game.
Prevent the first damage that would be dealt to you each turn. For each 100 damage prevented this way,
remove the top two cards of your deck from the
game.
[Rest], [G] or [D] : Put a King resonator
card with «Will of Despair» or a Queen resonator card with
«Will of Despair» from your removed area into the field.