Errata article for T1

2024.05.23

Dear Rulers,

 

With the launch of Trinity Cluster 1st booster set “Thoth of the Trinity”, we are announcing the following typos and errata.

 

Typos on new cards


 


Corrected text:

Discard a card: Until end of turn, players cannot gain life and damage cannot be prevented. Put two [+100/+100] counters on this card. Play this ability only during main timing and only once per turn.

 

 


Corrected text:

Discard a card: Put a mana counter on a J/ruler you control. Put two [+100/+100] counters on this card. Play this ability only during main timing and only once per turn.

 

 


Corrected text:

Discard an Elemental, Spirit card: Reveal the top two cards of your deck. Put a Spirit card from among them into your hand. Put the rest on the bottom of your deck in any order. Play this ability only once per turn.

 


Corrected text:

[Rest]: Apply the following effects based on the number of non-magic stone entities that entered the field under your opponent's control this turn;
- 1 or more - Return up to one target AAA resonator you control to its owner's hand.
- 2 or more - Up to one target resonator your opponent controls becomes a magic stone until the next end of your turn. It is no longer a resonator. If it would move to a magic stone deck, it doesn't move instead. It gains "[Rest]: Produce [1]." and loses all other abilities as long as it is a magic stone.
- 3 or more - Destroy target magic stone with printed type resonator.

 

 

Errata on old cards

 


Old Wording:

<Let's Ride!> While you are searching your deck, you may play this card from your deck without paying its cost. For each search, you may only perform the effect of one <Let's Ride!> ability.

[Enter] >>> A J/resonator you control gains [Swiftness] until end of turn.

When this card is put into a graveyard from the field >>> You gain 1000 life.

 

New Wording:

<Let's Ride!> While you are searching your deck, you may play this card from your deck. You can only perform the effect of one <Let's Ride!> ability per turn, only during your turn and only if you control one or more Twelve Sacred Knights resonators.

[Enter] >>> A Twelve Sacred Knights resonator you control gains [Swiftness] until end of turn.

When this card is put into a graveyard from the field >>> You gain 500 life.